Interactive Story-Telling Templates
This is a collection of scripted templates for micro- and macro-scale story-telling. It was initially created for the narrative design classes that I'm running, but I decided to make it public, because a lot of work went into this.
If you're curious, you can check the currently open class here: linktr.ee/evgenimp
But as I was making it, I realized
It's written in Ink with a simple enough code to copy and use as is. Except for Loop and Grow. That turned into basically a full game.
I used the following articles to write the templates:
https://emshort.blog/2016/11/05/small-scale-structures-in-cyoa/
https://heterogenoustasks.wordpress.com/2015/01/26/standard-patterns-in-choice-b...
By Emily Short and Sam Kabo Ashwell respectively.
I've also used my own experience and practice to alter them needed to make scripting your game in ink much easier. Also, hub. It's called a hub.
If you have any interactive template suggestions, let me know in the comments. I'm always on the hunt for new templates and structures.
You're free to use the templates as you wish, I ask for neither attribution nor money. itch.io will prompt you to donate money before you download ink files - feel free to click on "no, take me to the downloads". But I won't say no to a donation!
Two exceptions are "Loop and Grow" and "Floating Modules" templates. These turned out to be like full games (still functioning templates though) so chop them up really well and use them as templates. The games are mine.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | All Worms |
Genre | Interactive Fiction |
Tags | ink, Meaningful Choices, storygame, Story Rich, Text based |
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